Fuse / Overstrike - Insomniac Games

Early work done for the Mission Briefings - Looks Development for Insomniac Games FUSE / Overstrike.

I worked on the early beta of the FUSE / Overstrike mission briefing videos in late 2011. I was lead animator and compositor. I also designed some early icons and screens for use in the game. The UI panels / frames were designed by Ryan Kamins. He also did animations for these pieces. There were 6 mission briefings planned each 2-3 minutes in length. I did lots of research and tried to develop the look for these during the games early
development. I left Insomniac Games  in early 2012 and SPOV did the final in-game mission briefings. 
 
Creative Director: Brian Allgeier
Art Directors: Grant Hollis and Jacinda Chew
 
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